Ds2 soft caps. Soft cap is the point at which a stat starts giving you diminishing returns. Ds2 soft caps

 
 Soft cap is the point at which a stat starts giving you diminishing returnsDs2 soft caps  Soft caps really hold back leveling potential

At absolute best, this puts 348 casting speed at ~6 frames faster than 120 casting speed. Permissions and credits. Intelligence never stops increasing your magic damage so you will see an increase in damage as you increase intelligence. Adds dark damage to the types of damage the weapon already inflicts. Stats refer to various properties that govern your character's strengths and weaknesses, as well as how they are affected by interactions in and out of combat. Sunset Staff seems to be the go-to dark staff for raw power (it's cast times are slower), 60->290 Dark. ; One of 4 stats that. 40 endurance (makes casting time faster) 16 strength. Dark souls 2. also i didnt get any msg for that? I used a mod to cap the frame rate at 30 instead of 60 (was before I knew. A community dedicated to Dark Souls 2, game released for PC, PlayStation 3 and 4, Xbox 360 and One. The main difference however is the inclusion of all DLC. 1. Thanks! Yes, there is, multiple in fact. That is, 30/30 will have the same Pyro damage as 56/4, and so on. Fire infusion doesn't have any scaling, similar to in Dark Souls 1. But we cant play together because his level is already way too high. Stamina is a game mechanic that controls how much activity you can do before needing to rest. Stop getting stamina. (27 puts you smack at 1K you get less from there 19 each afterwards) 40 END. When a calculated Handicap Index increase is greater than 3. Some Armor pieces could also provide certain bonuses such as health regeneration. 2 seconds. Soft cap is the point at which a stat starts giving you diminishing returns. The chains of the Embedded have the power. Due to their immense size and weight, it is one of the few weapon categories that can take advantage hyper armor, indicating that Poise is a must for these weapons. These alternate ways of starting drastically change your beginning game experience. Having a powerful. Strength and dex its pretty much 40, max cast speed is 45 dex. To see a list of effects and the items that imbue them, see Items by Effect. kompas46 Jun 30, 2015 @ 9:54am. ago. Ditto for FTH, except you replace INT with FTH. Just fyi, it works differently for hex. At 40 Strength (85%), two-handing uses 60 Strength (90%), a weak improvement. seems to anticipate a scream. Allows you to survive flurries. Vitality: soft caps at 30 and 50. Soul Memory helps the player track the total number of Souls the player has obtained and determines who the player can or cannot connect to online in Dark Souls II online multiplayer. Mundane weapon ideas? 2 posts, 10/28 6:46PM. Dark Defense cap [] Total Dark Defense is capped at 890 points. The game will behave as the DS2 server was down, while all Steam features (community, overlay browser, achievements etc. 6. ), regardless of its current Infusion or lack thereof. Permissions and credits. 20 being where the soft cap basically is. Mostly it's 50 without TDR and 36-44 with TDR. Sacred chime forged from. 25 Agility per Attunement level, until the soft cap of 110 Agility. Adaptability and Agility determines how many videogame seconds of videogame invinsibility your character gets when they dodge, meaning with enough points you can dodge into an enemies blade hitbox and not get hurt, for some reason. The mod you want doesn't exist that I know of but includes other options that might work for you. That being said, there are what people call "Soft Levels" in your stats, that are determined by the max amount of levelling a stat gives per level. Stats are a gameplay mechanic in Dark Souls II. Soul Memory in Dark Souls II is an online or gameplay mechanic in the game. You can't get to 200 until 99/99. That means, that further investment will increas your damage but will have diminishing returns. Items That Increase Stamina. Ya for soft cap, in reality pyro is ment for non int/faith users, so the soft cap is also sort of a hard cap because it only gives so much bonus, becuase 90% of the bonus comes from the flame itself. Additionally, Faith and Int both soft cap at 40, however, in order to cast all miracles, hexes, and sorceries, 65 Faith and 63 Int is required. When sharpened, this sword gains a lot of points in its Attack Rating when past the soft cap of 40 dexterity, meaning the Astora Greatsword hits like a truck when used alongside a dexterity build. 45 dexterity (if you like fast hitting weapons, go dexterity. #9. Sviat. A character's class is a specialized role chosen for them at character creation. This effectively means it scales with the total or average. It's wherever people want it to stop. Permite invadir jogadores com. That's not actually that bad and so I could easily see builds going past 40. The Pyromancy Flame and Dark Pyromancy Flame are the only catalysts in the game able to cast pyromancies. At 75 you hit 10 attunement slots, successive levels continue to add curse resistance but no longer add spell slots. 2ATN = 1ATN+2FTH = 1ATN+2INT = 1ATN+1FTH+1INT = 2INT+2FTH = 1FTH+3INT = 3FTH+1INT. remember that, in this game, c/c actually favors str by a factor of 2. Step 3 is to level. Sunset Staff seems to be the go-to dark staff for raw power (it's cast times are slower), 60->290 Dark. I recommend using poise between 30 and 50, because in my experience that has given me the best value for my buck, so to speak, when it comes to accidental dings and scratches against groups of. health points is better. Pyromancies in Dark Souls II is a type of Magic that deals fire elemental damage with its offensive spells. 30 int/faith is the soft cap. Soft caps really hold back leveling potential. 1, then be rounded up to 2, resulting in two spell uses. There are two aspects that all attributes share: the existence of soft caps and diminishing returns. First i'll start with stats softcaps/hardcaps. as well. Recently my friend started to play this game and he wants me to help him. Between 115 and 126 Casting Speed rises by 1. ; The maximum Stamina of 160 is achieved at 40 Endurance (hard cap). What are the soft caps for stats in Dark Souls remastered? The first soft cap is at 30, and the second cap is at 50. Skill Soft cap is 25, Hard cap is 50 levelling past yields diminished returns. Increases number of spell casts. It depends on the stat. r/DarkSouls2 A chip A close button A chip A close buttonIt improves your ATK and DEF against fire and lightning. 1 seconds), and at 100 Agility and higher, it takes 58 frames (1. The difference between 17 and 27 is about 350hp while the difference between 27 and 50 is 300 HP. 0. . Stamina can be increased by. Soft cap for Magic BNS is at 40 INT, but most people raise it to 50 for Staff of Wisdom. However. The difference between 17 and 27 is about 350hp while the difference between 27 and 50 is 300 HP. It is worth it. But chaos infusion has scaling and does fire. It's a little weird to mention that 39 is the soft cap since it really depends on your base adaptability. Belonged to Felkin the Outcast. Adaptability affects your rolling Iframes. - My Twitch Channel -My Twitter -RollAGL - iFrames85 586 888 992 1096 1199. This means a pure sorcery build at 60 INT is also a powerful pyromancer, with the same going for pure miracle builds. Sorted by: 2. The damage of the orbs is going to be about the same, but it is a massive difference casting 2 orbs vs 5 orbs. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and unrelenting challenge. 5 fire bonus per stat point. 3. The diminishing returns kick in at 110 agl, ironically you'd need 111 for another iframe during rolls, but the investment necessary for that is very unreasonable for non-sl800-heros. At this point the game no longer lets you put points into the stat (99 is the hard cap for all stats). Submit. This value is multiplied by the weapon or spell tool's fire scaling factor, then added to the attack rating along with any other scaling. At 1 Endurance plus Adaptability, you will have 0. 12. Increasing any stat will also increase the players Physical Defense, as well as the Magic, Flame and Lightning Defense. 5/level. Weapon scaling means that the damage of the weapon increases as you increase the stat it scales with. Capsules of 1. After its soft cap at 20, the END gives a constant value per stat point all the way to 99. Haven't looked at their damage stats though. Hard cap: 99. For other uses, see Endurance (disambiguation). Why do you want to remove the soft caps? I've beat the game with every build that I had wanted to, Felt that removing the soft caps would be fun to make some extreme builds. $14. 8 DMG per level over 50 STR. Pinnacle Gear cap - 1590 Power Level. Equipment. Dexterity is an Attribute in Dark Souls 2. 933 seconds). ) Vigor is a stat in Dark Souls. While in ds i finished the game with my trusted claymore and i was going to do the same with ds2, after half game searching it when it was finally in my hands, i was disappointed to find it changed in comparison to its predecessor. Vigor soft cap is not 40. Soft cap is at 30 Vitality. Interrupt: an enemy's attack interrups your action. Thats why i do 32/35 int/faith on my main for the dark damage (specially since its least resisted in the game), but thats a different story then. 09 used. Vitality is an Attribute in Dark Souls 2. how long does a soft ban last. Dark Souls Remastered and Dark Souls 3 gives you 13 i-frames when you fast roll, so you're already getting more than both those games. Find. The 45 cap is only for magadjust (where it gets reduced gains) And for completeness: Humanity caps at 10 for item discovery, and 30 for curse resistance. Equip Load is primarily governed by Endurance, increasing linearly up to 139 at 99 Endurance (no soft cap; see table below). Perhaps it appeals to something deep within the human soul. 14 seconds faster casting. This is the truth. The final configuration of your character, however, is rarely influenced by your choice. This is a series where I will be showing off a basic build and some important tips, tricks, useful items, and how to handle the bosses of Dark Souls 2. Past that point, it increases by 1 until level 99. Mask of the Mother will give you 1210. Ring of Favor; Prisoner's Chain (does not increases stamina beyond 40 endurance) Items That Increase Stamina Regeneration. phlbruner 9 years ago #10. Click on each ring to find specific written location. And a Sorcerer might consider 58 INT for Unleash Magic (but it takes 3 spell slots) as I don't like to spice that one. Dsquared2. Just fyi, it works differently for hex builds. This mod will make agility permanently set to 100 (12 roll i-frames), no matter your adaptability level. There is a hard cap on the bonus damage from intelligence is at 99 intelligence. The soft cap for intelligence bonuses appears to be at 40 intelligence. You're invulnerable for the same amount of time on 30 and 60 (though those numbers listed are for 30). But yes. #2 SundownKid May 7, 2014 @. Choose what level you want to stop and and what weapon you want to use and there ya go. 70 new $14. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files. Increases the damage you do with dexterity scaling weapons. Notes: If you have a Soul Memory of. Example: 40 Intelligence and 20 Faith or 30 Intelligence and 30 Faith reaches the soft cap for fire damage. r/DarkSouls2 •. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Sekiro. 66 new More Topics from this Board. MetaCap can detect hp cheating / SM cheating by players in DS2. You should really stick to this as this is the most efficient build I have used: 25 vitality. 2. Soft Cap: 40 / Mid Cap: 60 / Hard Cap: 99; Intelligence is the main attribute for sorcerers in combination with attunement. ). 75 Agility per Adaptability, and 0. I certainly wouldn't increase my INT+FAI beyond the soft cap of 40 for an SL150 build. A straight sword with a very long blade. Here is a Dark Souls 2 stats, softcaps andd basics guide. Banned. At this point you have 1100 HP without any health boosting items. Greatsword is one of the best. Intelligence caps at 30 (for chaos/dark), 40 and then 60. DS2 easily has the best implementation for this stat out of the souls games. Vit - soft caps at 50. A giant, aggressive knight that relentlessly "pursues" the player. sl2 files in the hex editor (the donor one and your own) In the donor save game right click on the page and use the "select block" option. Enter values into the yellow boxes, do not change the orange ones as these contain formulas. 75 agility and 1 ATN gives 0. Baseball Caps Bags Shoes Accessories Women View all Ready To Wear Coats & Outerwear Jeans Sweatshirts Tops & T-Shirts Shirts Trousers Dresses & Jumpsuits Baseball Caps Bags. Both ADP and ATT increase Agility. I personally aim for 40 but it's a low priority and I usually don't get there. logo-patch distressed baseball cap. 15. Adaptability is a Stat in Dark Souls II. Miracles scale only from your Faith stat, softcapping at 60. Increases the speed with which you can perform spells. Poise was raised from 0. that 13% you mentioned also gets added to the other weapon. 87 Agility - 5 frames. Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. If you are getting hit a lot, you may need more. 10 extra stam from 40-99. Attunement Effects. Maybe some already know it is actually not a soft cap but still use it anyway as their favorite value, but I am almost certain that many people think it actually is a soft cap. End - second verse same as the first. 706 liters of ale. " but in some degrees I cannot stress how arduous it is getting from an area's one or few bonfires, to the one or two "bosses. At 30/30 INT/FTH you have a Dark Bonus of 162. 001053B0 / Broken Thief Sword. Endurance is more up to personal taste. 5 for every level past 3 and hits a soft cap at 40 and 80 (at level 99, poise reaches 35). 40 VIT. After 26-28 there is a massive drop. The most cited thread I have found is the one u/PracticalPotato already linked. 100 Agility - 7 frames. ) Stamina can be increased over the maximum by. Dark Souls 3 features two types of caps, soft and hard, which affect stat limits and character progression. Dark Weapon is a Hex in Dark Souls 2. Awesome, didn't think the Wiki would have this information. Before you read this know that, I’ve played through ds2 twice, ds1 twice, and ds3 8 times lol. Adaptability gives you far more points per level (around 8 at 1-20 and around 1 every level past 20), so this is only a supplementary source of Petrification resistance. Open up the two ER0000. I am doing a run in 2 right now so I can test it and if Im wrong I'll edit this. I'm currently challenge myself with playing a level 1 character. Because of this, Dexterity has the same soft caps as Strength at 20 and 40, being where scaling drops slightly and drastically, but also at 45 when spell cast speed stops increasing. At around level 80 the player won't get increases in all defense stats, rather just a few of the defense. How much ADP you need depends on 2 things: how much ATT you want. and attunement slots. Alpha1959 Beyond the. The first soft cap is at 30, and the second cap is at 50. If you're currently running a Dex build stick with the Dex and keep leveling it, you'll get returns after the soft caps until you hit the hard caps which I think are 60-70 for most stats. Also slightly increases your physical defence and poison resistance. This comes to about 0. Using healing items becomes faster (This only applies to Lifegem , Estus Flask , and Divine Blessing ) Shield. Poise is an in-game statistic that increases your resistance to being staggered or stun-locked as an effect of taking hits from opponents. Attunement tem uma participação muito maior em Dark Souls 2 devido a grande quantidade de atributos adicionais. New Era. Just started and it feels like there’s a heavy input lag. advertisement. Lightning BNS governs miracle effectiveness and hits soft cap at 40 FTH, and Chime of Dragon (or whatever its name really is since I can't remember for sure) is best chime to use at 50 FTH requirement. the soul of Nadalia, Bride of Ash. Stats are the player attributes in Dark Souls. Destiny 2 Season 21 Power Cap. Aug 23, 2015 @ 6:49pm Originally posted by Joker: i think you forgot to add catalyst cast speed No, each catalyst has it's own of 145 speed or some other number, that thing doesn't add speed to your stats. Updated: 22 Nov 2022 19:56. Hey, reading through posts and comments I often catch people using 40 vigor. 40, after that most weapons, spells, ect. And in DS2 I think you can recover estus by defeating an invader/NPC invader. On the other hand, if you have 11 points of Adaptability plus 10 points of Endurance, adding 1 more point to Endurance will increase your Poise. Vigor : From 0 to 20 vigor You'll get 30 Hp each leveling, Softcap = 20, From 20 to 50 vigor you'll get 20 HP each leveling, Hardcap = 50,. Rings are an important category of equipment in Dark Souls 2. It provides players with certain bonuses that can aid in different combat situations. The Pursuer is a boss in Dark Souls 2. Miracles are spells that primarily deal Heals, Buffs, and Defense to a player. Endurance has a soft cap of 40, and it’s not worth investing much after hitting 40 on endurance. In-Game Description. 0010C8E0 / Parrying Dagger. Intelligence soft cap is 50. decreasing the required amount of intelligence decreases the damage of the spell? I started playing as a magician and became very interested in the…The Black Baron Sep 12, 2017 @ 5:37am. wait, I just realized that I really dont know what you mean with "soft cap" =/ Hi. VIT This one is tricky. BOOM. 3 Part # Product Description Unit of Measure 72204752 TruClear™ Operative Hysteroscope 5C Each 72204753 TruClear™ Sheath 5C Each 72203506 TruClear™ Calibration Insert 2. Intelligence affects the number of Affinity. The actual soft caps are 50 on faith int vit, and 40 on stamina (endurance), strength and dex. Depending on what type and state of weapon you are reinforcing, the required souls and type/quantity of stones needed to reinforce the. Say you have a spell which takes 10 frames at 100 speed. r/DarkSouls2. Pinnacle cap: 1810. ago. all the ds2 Wike. Comparing 120 casting speed to 266 is approximately 4-5 frames faster, resulting in ~0. Thankfully the STR -> ATK: Str conversion follows the exact same formula as the DEX -> ATK: Dex conversion, so only one chart is needed. Soft cap means you should stop, because the diminishing returns go fucking apeshit. You'd really be surprised by how much of DS2 made it into Elden Ring on a completely separate engine, from one of the most unpolished games with many experimental ideas. Sorcery - scales from INT and INT alone, soft caps at 20 hard caps at 40/50. So if you have a High Soul Memory character, you'll be paired with. Changed boss fights and NPC inventories. The average adult male gulp is about 70ml. SOTFS mod. There's usually a soft cap once you hit 40. After level 250 the soul requirement for each level increases slowly until max level. You still gain 1 equipload each level and but gain much less defense. For 8 frames, 125 speed. 2021 Victoria HarbourCats New Era 5950 - Classic Navy HC Baseball Cap — $47. Past 20 this drops to only a quarter of a point, but this keeps going until 99. Raises Agility. j0s9p8h7. CryptoThe soft cap for adaptibility is 40; Adaptibility also increases poison, petrify, curse, and bleed resistances; Adaptability really shines when you are struggling through poison based zones like The Gutter, The Harvest Mills, and The Earthen Spire. The total decrease is 1/3 of a second, which may seem small, but will often make the difference between death and narrow survival. For reference, the "Soft Cap" is currently 1200 Power Level, and can be reached with Rare (blue) or Legendary (purple) gear, so. The soft cap for magic scaling is 50 Int, so I'd reduce your Int from 60 to 50, because you'll only lose a tiny amount of damage scaling from doing that. It has an A rank strength scale so if you increase your strength level, it'll make the club do even more damage. Soft caps [] In terms of "return on investment" (for strength and scaling), unlike in Dark Souls, players get the "best" return on investment in the 30~40 range. This trend of getting less the higher you go is why many guides say that the soft cap for intelligence is 40 or 50. After 26-28 there is a massive drop. Originally posted by jishi1122: yhh I think i ll stop puting in enduarnce, mine is 22, am like 6 bosses from the end. Agility can't really have a "soft-cap" if its governed by two stats that each raise it at a leveled rate. Of course, if you are pure melee than there is no reason to raise attunement at all. Finished DS2 today, what a good fucking game, is it weird to say i liked it more than Bloodborne?. Vigor has a minor soft cap at 30 I believe and a major one at 50. Dark scales from the lower of int or Faith, softcapping at 30 (ie. Boosts poison and bleed attack bonus and physical defence. 60 is also not necessary, stat investment bonus increase damage continue, but become less signficant after about 40 stat investment, from my test. Soft / Legendary Gear cap - 1530 Power Level. Under 110 agility, 1 ADP gives 0. Hey, I did pretty well with dual mundane ladles earlier. Use a Soul Vessel. AGI stops growing at all at 38. What is the soft cap for endurance ds2? 20 is the soft cap, and you can easily complete the game ten times over with this amount. 0 strokes is restricted to 50% of the increase. By increasing the equipment load by 10% increments these are the results compared to 0%. Ask if you have any. After its soft cap at 20, the END gives a constant value per stat point all the way to 99. There is a hard cap on the bonus damage from intelligence is at 99 intelligence. Vigor has a minor soft cap at 30 I believe and a major one at 50. Ultra Greatswords in Dark Souls II are a type of Weapon that's sluggish and heavy, being the largest types of weapon in the game, but can offer high damage output in each swing. Pyro soft cap is 60 and adds some quality PvP spells, a heal and the ability to mix up your damage types. Maybe some already know it is actually not a soft cap but still use it anyway as their favorite value, but I am almost certain that many people think it actually is a soft cap. Created by community member GuyIncognito, here are some helpful build and stat calculators. Upgrade 1: All stat soft cap start 10 later Upgrade 2: Stat soft cap are weaker Upgrade 3: Remove endurance & attunement stat soft cap Upgrade 4: Double HP & luck stat hard cap 101 later. As a result, if you are dedicated to two-handing weapons, your effective "soft cap" is not 40, but 27, because two-handing increases 27 to 40. 1 per level thereafter. 39-1. Really though what matters is the agility breakpoints. Innate Dark Defense caps at 200 points, when both stats are at 99. . So your traditional "quality" weapons are actually mostly str weapons. That is a hard cap, but the hardcap on agility is 120. These incremental upgrades can be performed by any blacksmith. You can go over this for some reasons: Staff of Wisdom requared 50 int, Homing Crystal Soulmass requared 50 int for 5 orbs, Affinity requared 60 int for 5 orbs, mb some other items or magic requared more than 40 int (obviously most sorceries|hexes can be spiced but Affinity/CSM even. Not sure why, but the value isn't chosen arbitrarily. atk str atk dex and the elemental BNS caps at 200 Examining the damage shows that the softcap for spells/ physical damage is 40 str/dex/int/faith again. It's as good a reason as any to pick a value for END. Only a few famed warriors have ever wielded this great blade, for it challenges the very limits of human ability. You can go over this for some reasons: Staff of Wisdom requared 50 int, Homing Crystal Soulmass requared 50 int for 5 orbs, Affinity requared 60 int for 5 orbs, mb some other items or magic requared more than 40 int (obviously most sorceries|hexes can be spiced but Affinity/CSM even. Chadder Cheese. Increases the number of Attunement Slots available for Sorceries, Miracles, Pyromancies, and Hexes. Leveling up is done at Bonfires. Otherwise you should keep your vit at 9 or under. Did this in DS2, at level 380 and use STR/Dark hybrid using the sacred chime hammer or the Dark crpyt blacksword, or power standing both, and it's a blast. All damage bonuses are on a 200 scale. Agility is hard capped at 120. Acerca deste jogo. 5333 seconds of invincibility frames. It doesn't do enough in DS2. Ensure "Hex" is selected. The soft cap for adaptability appears to be at 39. I think the cap is given by the fact that the amount of frames in the casting animation is an integer, and since that's the inverse quantity of casting speed it places an increasing cap on its effectiveness. Horror. Attributes can be increased by assigning. Attributes can be increased by assigning points. 1 / 2. The total decrease is 1/3 of a second, which may seem small, but will often make the difference between death and narrow survival. Every stat in Dark Souls 3 starts getting less useful bonuses at a certain level, find out exactly what they are. It basically scales from the Lowest of these stats. For example, having a spell with only one use, the number will increase from 1 to 1. #3. See this spreadsheet for how ATK bonuses are converted to damage for each weapon's scaling. Anything higher than 50 stat points would not give as much rating as when it was at the lower points (e. the scaling is terribly written from 30 → 40. #1 hghwolf May 7, 2014 @ 7:12pm Soft cap is at 20. Endurance is reduces to 1 stamina per level at 20. CryptoFirst up, some definitions. Increases Curse Resist alongside with Adaptability. Beyond that point, it becomes considerably harder to increase Agility. The actual soft caps are 26-29, 44 and 49/50. It's raised by both adp and atn. Just hit only Attunement, you get spell-castings, spell-cast-speed, attunement slots, and agility. The primary purpose of raising Intelligence is to increase one's Magic Bonus; however, it also slightly increases the player's Cast Speed, total HP, and Fire and Dark Bonuses (however, the dark bonus is. Vitality soft cap is mostly at 29 I believe, but isn't hit as hard as other stats for going further. Is it 20 like in DS2? What about scaling for lightning, dark etc. Agility is the stat you're trying to max out, so level ADP until Agility stops, which is 39. 25%) increases your effective Strength to 31 (64. Lurking in the Shadows. Stop getting stamina. Im trying to meet all the soft caps on my pve character. Soft caps: when a stat reaches a soft cap, increasing it stops being as useful as it used to be. " 110->220 (from +0 to +10) Dark damage, with a A scaling at +0 (should hit S by +10 I assume). If you're wanting to go pure, or near pure spellcasting, I recommend leveling Intelligence and Faith relatively equally to 20, then likely favoring Intelligence until you hit 40/50 (the soft cap). Simply put, once the soft cap is reached, the player will see. I remember in ds2 that attunement aided casting speed is the same true in ds3. Last night while having supper, one of my front caps came loose and fell out. Even the ladle. Until 26, you see very small losses, but from 26-28 you will see a drop off of 11 points. this. #9. The actual soft caps are 26-29, 44 and 49/50. It's OK. #2.